Racket

Print your own Battlefield

Mar
27

The Muninn Project aims to programmatically recreate scenes of historical events using Linked Open Data - and with the ever-increasing availability of high-quality 3D printers, we are motivated to 3D-print these scenes. In this particular post, we will talk about how to 3D-print a battlefield: the trenches of Vimy Ridge. We believe that 3D-printed models of battlefields, such as the trenches of Vimy Ridge, could be quite useful to archeologists & other individuals studying past historical events, namely the Battle of Vimy Ridge. We will discuss how to retrieve 90m-resolution elevation data inside a bounding box from the Shuttle Radar Topography Mission (SRTM), how to scale & project it with the Geospatial Data Abstraction Library (GDAL) and also how to convert it to an STL file that can be 3D-printed; we will also discuss how to retrieve lists of trench coordinates from the Muninn Project's SPARQL server, and how to extrude trenches on our model of Vimy Ridge before 3D-printing it. Lastly, we will discuss issues regarding the size & resolution of our model of Vimy Ridge and suggest how we might improve the quality of our model in the future. Thanks to Lawrence Willett for letting us use his 3D printer.

Posted By m4farrel read more

Retrieving Historical Photos of Film Stars using DBpedia

Jan
29

This is a follow-up to the previous blog post on retrieving historical art from the Rijksmuseum. Like historical art, film star photos inform us about politics and human culture at particular times throughout history - but there are so many film star photos that it becomes difficult to devote sufficient attention to each individual photo. We can use DBpedia to retrieve historical photos of film stars and display them in our statistically generated scenes of historical events. We'll display both film star photos and historical art that best fit the contexts of our statistically generated scenes - and use the context of the scenes that they are placed in to interpret them for their historical significance.

Posted By m4farrel read more

Retrieving Historical Art from the Rijksmuseum

Jan
19

The Muninn Project aims to statistically recreate scenes of historical events using Linked Open Data. Historical art is rich with information important to the study of politics and human culture - but there is so much historical art to examine that it becomes difficult to devote sufficient attention to each individual piece of art. So, how might we resolve this problem of "information overload"? If we statistically recreate scenes of historical events, and retrieve relevant art to display in them, we argue that analysis of the art becomes easier with the additional historical context provided by the scene. Let’s try this.

Posted By m4farrel read more
Subscribe to RSS - Racket